2.6 KiB
2.6 KiB
Web Component Base
This is a very minimal base class for creating reactive custom elements easily.
When you extend the WebComponent
class for your component, you only have to define the template()
and observedAttributes()
, and changes in any attribute value will automatically cause the UI to render.
The result is a reactive UI on attribute changes.
Table of Contents
Installation
npm i web-component-base
Usage
In your component class:
// HelloWorld.mjs
import WebComponent from "web-component-base";
export class HelloWorld extends WebComponent {
name = "World";
emotion = "excited";
static get observedAttributes() {
return ["name", "emotion"];
}
get template() {
return `
<h1>Hello ${this.name}${this.emotion === "sad" ? ". 😭" : "! 🙌"}</h1>`;
}
}
customElements.define('hello-world', HelloWorld);
In your HTML page:
<head>
<script type="module" src="HelloWorld.mjs"></script>
</head>
<body>
<hello-world name="Ayo" emotion="sad">
<script>
const helloWorld = document.querySelector('hello-world');
setTimeout(() => {
helloWorld.setAttribute('emotion', 'excited');
}, 2500)
</script>
</body>
The result is a reactive UI that updates on attribute changes:

Life-Cycle Hooks
Define behavior when certain events in the component's life cycle is triggered by providing hook methods
onInit()
- gets triggered when the component is connected to the DOM
- best for setting up the component
import WebComponent from "../index.mjs";
class ClickableText extends WebComponent {
// gets called when the component is used in an HTML document
onInit() {
this.onclick = () => console.log(">>> click!");
}
get template() {
return `<span style="cursor:pointer">Click me!</span>`;
}
}
onChanges()
- gets triggered when an attribute value changed
import WebComponent from "../index.mjs";
class ClickableText extends WebComponent {
// gets called when an attribute value changes
onChanges({attr, prev, curr}) {
console.log('>>> something changed', {attr, prev, curr})
}
get template() {
return `<span style="cursor:pointer">Click me!</span>`;
}
}