mnswpr/app/main.js

42 lines
1.3 KiB
JavaScript

import mnswpr from '@ayo-run/mnswpr/mnswpr.js'
import '@ayo-run/mnswpr/mnswpr.css'
import * as pkg from '@ayo-run/mnswpr/package.json'
import { LoadingService } from '../utils/'
import { LeaderBoardService } from './modules/leader-board/leader-board.js'
const leaderBoardService = new LeaderBoardService()
const version = import.meta.env.MODE === 'development'
? 'dev'
: pkg.version
const initializeGameBoard = async (level) => {
const prevousLeaderBoard = document.getElementById('leaderboard')
const loadingService = new LoadingService()
const loadingWrapper = document.createElement('div')
loadingWrapper.id = 'loading-wrapper'
loadingService.addLoading(loadingWrapper)
const appElement = document.getElementById('app')
if (prevousLeaderBoard){
const parent = prevousLeaderBoard.parentNode
parent.replaceChild(loadingWrapper, prevousLeaderBoard)
}else{
appElement.append(loadingWrapper)
}
const leaderBoardWrapper = await leaderBoardService.update(level.id, `Best Times (${level.name})`)
leaderBoardWrapper.id = 'leaderboard'
appElement.replaceChild(leaderBoardWrapper, loadingWrapper)
}
const sendGameResult = (game) => {
leaderBoardService.send(game, 'time')
}
const game = new mnswpr('app', version, {
levelChanged: (level) => initializeGameBoard(level),
gameDone: (game) => sendGameResult(game)
})
game.initialize()