Extract the leaderboard into a generic, backend-agnostic package and add rolling Today/Week/Month/All-Time windows, a web component, and local-first development against the Firestore emulator. Package (leaderboard/): - LeaderBoardService: backend-agnostic core via a storage-adapter seam, with Firebase and Supabase adapters (Supabase client injected, no added dep) - Rolling time windows (last 24h / 7d / 30d) with hover tooltips; top-N by score - <cozy-leaderboard> web component built on web-component-base: compose the UI in HTML, configure the backend once in JS - Every user-facing string is configurable (labels, tooltips, empty/loading/ error messages, anonymous name) so i18n lives in the app; README + CONFIGURATION App (mnswpr.com): - Compose the board declaratively in index.html via <cozy-leaderboard> - Nickname + randomized greeting bar; score submission through the element - Legends: the current all-time leaders frozen into a static /legends page - Firebase config and leaderboard namespace via Vite env vars; emulator-first local dev (VITE_FIRESTORE_EMULATOR) Firebase schema-as-code: - firebase.json, .firebaserc, firestore.rules (public reads, create-only scores, no client updates/deletes, namespace-generalized), empty indexes (rolling windows need none) - prod (mw-*) vs dev/test (mw-test-*) separation by collection namespace - emulator config, seed script, and docs (firebase-leaderboards.md, leaderboard-env-migration.md, AYO.md) Utils/tests: UTC date-bucket helper (retained as metadata) with Vitest coverage. Reviewed-on: https://git.ayo.run/ayo/mnswpr/pulls/1 Co-authored-by: Ayo <ayo@ayco.io> Co-committed-by: Ayo <ayo@ayco.io>
14 lines
363 B
JavaScript
14 lines
363 B
JavaScript
import { resolve } from 'node:path'
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import { defineConfig } from 'vite'
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// Multi-page build: the game (index.html) and the frozen Legends page.
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export default defineConfig({
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build: {
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rollupOptions: {
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input: {
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main: resolve(import.meta.dirname, 'index.html'),
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legends: resolve(import.meta.dirname, 'legends.html')
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}
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}
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}
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})
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