update url in readme; transfer unused method to separate file

This commit is contained in:
Ayo 2020-04-02 22:04:32 +08:00
parent 490baed2d3
commit 067132b92b
3 changed files with 41 additions and 40 deletions

View file

@ -12,4 +12,4 @@ To start the dev server, first run `npm run watch:dev` then in another terminal,
## Live Demo
The current live site is here: (https://mnswpr.fullhacker.com)
The current live site is here: (https://mnswpr.com)

View file

@ -12,7 +12,6 @@ const db = dbService.store;
const user = new UserService();
let previousLevel;
export class LeaderBoardService {
constructor(leaders, all, configuration) {
this.leaders = db.collection(leaders);
@ -27,44 +26,6 @@ export class LeaderBoardService {
.catch(err => console.error(err));
}
updateTimeStampsLeaders() {
const levels = ['beginner', 'intermediate', 'expert'];
levels.forEach(level => {
const collection = this.leaders.doc(level).collection('games');
collection.get()
.then(res => {
const levelArray = res.docs.map(doc => ({id: doc.id, ...doc.data()}))
// console.log(level+": ", levelArray);
levelArray.forEach(leaderGame => {
// const leaderGame = levelArray[0];
const leaderTime = leaderGame.time;
const browser = leaderGame.browserId;
this.all.doc(browser).collection('games')
.get().then(games => {
const allGames = games.docs.map(doc => ({id: doc.id, games: {...doc.data()}}));
console.log(level + '...........' + browser);
allGames.forEach(day => {
const keys = Object.keys(day.games);
const winningKeys = keys.filter(key => day.games[key].status === 'win');
winningKeys.forEach(key => {
const game = day.games[key];
const dateString = [day.id, key].join(' ').replace(/_/g, ' ');
const newGame = {time_stamp: new Date(dateString), ...leaderGame};
if (game.time === leaderTime) {
console.log('updated', newGame);
// collection.doc(leaderGame.id).get().then(res => console.log(res.data()));
collection.doc(leaderGame.id).set(newGame);
}
})
});
});
})
});
})
}
update(level, displayElement, title) {
if (level !== previousLevel) {
loadingService.addLoading(displayElement);

View file

@ -0,0 +1,40 @@
updateTimeStampsLeaders() {
const levels = ['beginner', 'intermediate', 'expert'];
levels.forEach(level => {
const collection = this.leaders.doc(level).collection('games');
collection.get()
.then(res => {
const levelArray = res.docs.map(doc => ({id: doc.id, ...doc.data()}))
// console.log(level+": ", levelArray);
levelArray.forEach(leaderGame => {
// const leaderGame = levelArray[0];
const leaderTime = leaderGame.time;
const browser = leaderGame.browserId;
this.all.doc(browser).collection('games')
.get().then(games => {
const allGames = games.docs.map(doc => ({id: doc.id, games: {...doc.data()}}));
console.log(level + '...........' + browser);
allGames.forEach(day => {
const keys = Object.keys(day.games);
const winningKeys = keys.filter(key => day.games[key].status === 'win');
winningKeys.forEach(key => {
const game = day.games[key];
const dateString = [day.id, key].join(' ').replace(/_/g, ' ');
const newGame = {time_stamp: new Date(dateString), ...leaderGame};
if (game.time === leaderTime) {
console.log('updated', newGame);
// collection.doc(leaderGame.id).get().then(res => console.log(res.data()));
collection.doc(leaderGame.id).set(newGame);
}
})
});
});
})
});
})
}