fix(LionInputStepper): improve handling of decimal step values and al… (#2621)
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* fix(LionInputStepper): improve handling of decimal step values and alignment * fix: add changeset LionInputStepper improvements
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3 changed files with 68 additions and 8 deletions
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.changeset/four-rabbits-cover.md
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.changeset/four-rabbits-cover.md
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@ -0,0 +1,5 @@
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---
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'@lion/ui': patch
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---
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fix(LionInputStepper): improve handling of decimal step values and alignment closes #2615
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@ -267,12 +267,19 @@ export class LionInputStepper extends LocalizeMixin(LionInput) {
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_increment() {
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const { step, min, max } = this.values;
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const stepMin = min !== Infinity ? min : 0;
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const epsilon = 1e-10; // Tolerance for floating-point comparison
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let newValue = this.currentValue + step;
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let newValue;
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if ((this.currentValue + stepMin) % step !== 0) {
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// If the value is not aligned to step, align it to the nearest step
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newValue = Math.floor(this.currentValue / step) * step + step + (stepMin % step);
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const remainder = (this.currentValue - stepMin) % step;
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const isAligned = Math.abs(remainder) < epsilon || Math.abs(remainder - step) < epsilon;
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if (!isAligned) {
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// If the value is not aligned to step, align it to the next valid step
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newValue = Math.ceil((this.currentValue - stepMin) / step) * step + stepMin;
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} else {
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// If the value is aligned, just add the step
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newValue = this.currentValue + step;
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}
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if (newValue <= max || max === Infinity) {
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@ -289,12 +296,19 @@ export class LionInputStepper extends LocalizeMixin(LionInput) {
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_decrement() {
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const { step, max, min } = this.values;
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const stepMin = min !== Infinity ? min : 0;
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const epsilon = 1e-10; // Tolerance for floating-point comparison
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let newValue = this.currentValue - step;
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let newValue;
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if ((this.currentValue + stepMin) % step !== 0) {
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// If the value is not aligned to step, align it to the nearest step
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newValue = Math.floor(this.currentValue / step) * step + (stepMin % step);
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const remainder = (this.currentValue - stepMin) % step;
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const isAligned = Math.abs(remainder) < epsilon || Math.abs(remainder - step) < epsilon;
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if (!isAligned) {
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// If the value is not aligned to step, align it to the previous valid step
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newValue = Math.floor((this.currentValue - stepMin) / step) * step + stepMin;
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} else {
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// If the value is aligned, just subtract the step
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newValue = this.currentValue - step;
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}
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if (newValue >= min || min === Infinity) {
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@ -359,6 +359,47 @@ describe('<lion-input-stepper>', () => {
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await el.updateComplete;
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expect(el.modelValue).to.equal(-13, 'Fail - : (-23 > 100 by 10; val 55)'); // -23 > -13 > -3 > 7
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});
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it('handles decimal step values correctly', async () => {
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// Test with decimal step 0.1
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let el = await fixture(
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html`<lion-input-stepper step="0.1" min="0" max="9" value="5.55"></lion-input-stepper>`,
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);
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// Test increment with decimal step
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let incrementButton = el.querySelector('[slot=suffix]');
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incrementButton?.dispatchEvent(new Event('click'));
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await el.updateComplete;
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expect(el.modelValue).to.equal(5.6, 'Fail + : (0 > 9 by 0.1; val 5.55)');
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// Test decrement with decimal step
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let decrementButton = el.querySelector('[slot=prefix]');
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decrementButton?.dispatchEvent(new Event('click'));
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await el.updateComplete;
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expect(el.modelValue).to.equal(5.5, 'Fail - : (0 > 9 by 0.1; val 5.6)');
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// Test with value that needs alignment
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el = await fixture(
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html`<lion-input-stepper step="0.1" min="0" max="9" value="3.27"></lion-input-stepper>`,
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);
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// Should align to next step when incrementing
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incrementButton = el.querySelector('[slot=suffix]');
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incrementButton?.dispatchEvent(new Event('click'));
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await el.updateComplete;
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expect(el.modelValue).to.equal(3.3, 'Fail + alignment: (0 > 9 by 0.1; val 3.27)');
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// Reset and test decrement alignment
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el = await fixture(
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html`<lion-input-stepper step="0.1" min="0" max="9" value="3.27"></lion-input-stepper>`,
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);
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// Should align to previous step when decrementing
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decrementButton = el.querySelector('[slot=prefix]');
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decrementButton?.dispatchEvent(new Event('click'));
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await el.updateComplete;
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expect(el.modelValue).to.equal(3.2, 'Fail - alignment: (0 > 9 by 0.1; val 3.27)');
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});
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});
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});
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