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fonts
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Remove all python threading related code
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2017-09-15 10:45:10 +05:30 |
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__init__.py
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Remove unused code and pep8
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2017-01-09 11:10:41 +05:30 |
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border_fragment.glsl
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Move the border shaders into their own files
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2017-09-15 10:45:08 +05:30 |
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border_vertex.glsl
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Move the border shaders into their own files
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2017-09-15 10:45:08 +05:30 |
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borders.py
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Remove all python threading related code
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2017-09-15 10:45:10 +05:30 |
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boss.py
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Get rid of update_screen
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2017-09-15 10:45:15 +05:30 |
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cell_fragment.glsl
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Ensure line numbers reported by the GLSL compiler are correct
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2017-09-15 10:45:08 +05:30 |
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cell_vertex.glsl
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Fix incorrect decoration colors
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2017-09-15 10:45:16 +05:30 |
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char_grid.py
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Pass cell data to GPU directly
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2017-09-15 10:45:16 +05:30 |
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charsets.c
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More charset fixes
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2016-11-30 23:36:10 +05:30 |
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child-monitor.c
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Fix main_loop() not returning NULL when an error has occurred
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2017-09-15 10:45:15 +05:30 |
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child.py
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Forgot to close stdin_read_fd in the master process
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2017-09-15 10:45:14 +05:30 |
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client.py
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Replay set_dynamic_color and set_color_table_color
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2017-08-04 20:47:59 +05:30 |
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cocoa_window.m
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Fix #122
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2017-09-13 14:20:20 +05:30 |
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colors.c
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Dont send the color table to the GPU on every frame
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2017-09-15 10:45:09 +05:30 |
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config.py
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...
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2017-09-15 10:45:07 +05:30 |
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constants.py
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Make reading into the screen read buffer more efficient
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2017-09-15 10:45:11 +05:30 |
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control-codes.h
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Ignore PM and APC control codes
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2017-01-20 13:31:05 +05:30 |
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core_text.h
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Function to get all fonts on macOS
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2017-08-24 15:05:42 +05:30 |
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core_text.m
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macOS: Fix selecting fonts using full names (including sub-family) not working
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2017-08-24 19:16:12 +05:30 |
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cursor.c
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Track cursor color as a property of Screen not Cursor
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2017-05-17 09:27:38 +05:30 |
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cursor_fragment.glsl
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Ensure line numbers reported by the GLSL compiler are correct
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2017-09-15 10:45:08 +05:30 |
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cursor_vertex.glsl
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Ensure line numbers reported by the GLSL compiler are correct
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2017-09-15 10:45:08 +05:30 |
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data-types.c
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Pass cell data to GPU directly
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2017-09-15 10:45:16 +05:30 |
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data-types.h
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Pass cell data to GPU directly
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2017-09-15 10:45:16 +05:30 |
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fontconfig.c
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Linux: Use libfontconfig directly instead of calling fc-match
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2017-02-08 21:52:10 +05:30 |
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freetype.c
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Remove GIL management code since it is no longer needed
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2017-09-15 10:45:11 +05:30 |
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gl.h
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Pass cell data to GPU directly
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2017-09-15 10:45:16 +05:30 |
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glfw.c
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Remove the support for multiple top-level glfw windows
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2017-09-15 10:45:16 +05:30 |
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glfw.h
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macOS: Show the current window title in the global menu bar
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2017-08-22 22:46:46 +05:30 |
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history.c
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Directly copy the sprite positions into the GPU buffer
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2017-09-15 10:45:15 +05:30 |
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key_encoding.py
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No need ot build the key map on every startup
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2017-02-11 10:48:36 +05:30 |
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keys.py
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Fix incorrect full keyboard mode escape codes
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2017-09-15 10:44:56 +05:30 |
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kitty.conf
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Note about interaction of cursor_blink_time and repaint_delay
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2017-09-15 10:45:13 +05:30 |
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layout.py
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Option for window padding
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2017-06-05 23:57:17 +05:30 |
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line-buf.c
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Directly copy the sprite positions into the GPU buffer
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2017-09-15 10:45:15 +05:30 |
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line.c
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Track sprite positions in the Cell structure
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2017-09-15 10:45:15 +05:30 |
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lineops.h
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Directly copy the sprite positions into the GPU buffer
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2017-09-15 10:45:15 +05:30 |
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main.py
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Move the main loop into the C module
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2017-09-15 10:45:12 +05:30 |
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modes.h
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Allow clients to query if the terminal emulator support styled underlines
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2017-02-10 16:00:51 +05:30 |
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mouse.py
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Fix incorrect escape codes generated when using the obsolete "normal" mouse protocol.
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2017-08-04 20:09:18 +05:30 |
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parser.c
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Initial attempt at moving all threading code into a single file
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2017-09-15 10:45:10 +05:30 |
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rewrap.h
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Remove GIL management code since it is no longer needed
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2017-09-15 10:45:11 +05:30 |
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rgb.py
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Generate X11 RGB color name table from rgb.txt
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2017-05-17 07:38:56 +05:30 |
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screen.c
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Pass cell data to GPU directly
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2017-09-15 10:45:16 +05:30 |
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session.py
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Allow naming of session tabs
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2016-12-07 09:39:43 +05:30 |
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shaders.py
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Fix a couple of bugs in the buffer map API
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2017-09-15 10:45:15 +05:30 |
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sprites.c
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Pass cell data to GPU directly
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2017-09-15 10:45:16 +05:30 |
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sprites.h
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Ensure GIL is not released when rendering sprites
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2017-09-15 10:45:10 +05:30 |
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tabs.py
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Pass cell data to GPU directly
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2017-09-15 10:45:16 +05:30 |
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terminfo.py
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Implement DECCKM
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2017-02-05 15:30:16 +05:30 |
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timers.c
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Make using the timer for wakeups more efficient
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2017-09-15 10:45:14 +05:30 |
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unicode-data.h
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...
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2016-11-19 14:41:40 +05:30 |
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utils.py
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Move signal handling code into the C module
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2017-09-15 10:45:11 +05:30 |
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wcwidth9.h
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Add an option to use a modern wcwidth() instead of the system one
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2017-01-12 19:28:51 +05:30 |
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window.py
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Get rid of update_screen
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2017-09-15 10:45:15 +05:30 |