kitty/kitty
2017-09-15 10:45:22 +05:30
..
fonts Fix incorrect handling of auto for bold and italic fonts on macOS 2017-09-15 10:45:19 +05:30
__init__.py
border_fragment.glsl Move the border shaders into their own files 2017-09-15 10:45:08 +05:30
border_vertex.glsl Fix rendering of horizontal borders 2017-09-15 10:45:21 +05:30
borders.py Directly rende r borders instead of going through the active tab 2017-09-15 10:45:22 +05:30
boss.py Directly rende r borders instead of going through the active tab 2017-09-15 10:45:22 +05:30
cell_fragment.glsl Ensure line numbers reported by the GLSL compiler are correct 2017-09-15 10:45:08 +05:30
cell_vertex.glsl Fix incorrect decoration colors 2017-09-15 10:45:16 +05:30
char_grid.py Migrate the cursor program 2017-09-15 10:45:21 +05:30
charsets.c
child-monitor.c Migrate the borders program 2017-09-15 10:45:21 +05:30
child.py Forgot to close stdin_read_fd in the master process 2017-09-15 10:45:14 +05:30
client.py Replay set_dynamic_color and set_color_table_color 2017-08-04 20:47:59 +05:30
cocoa_window.m DRYer glfw 2017-09-15 10:45:17 +05:30
colors.c Dont send the color table to the GPU on every frame 2017-09-15 10:45:09 +05:30
config.py ... 2017-09-15 10:45:07 +05:30
constants.py Make reading into the screen read buffer more efficient 2017-09-15 10:45:11 +05:30
control-codes.h
core_text.m DRYer CoreText 2017-09-15 10:45:17 +05:30
cursor.c Track cursor color as a property of Screen not Cursor 2017-05-17 09:27:38 +05:30
cursor_fragment.glsl Ensure line numbers reported by the GLSL compiler are correct 2017-09-15 10:45:08 +05:30
cursor_vertex.glsl Ensure line numbers reported by the GLSL compiler are correct 2017-09-15 10:45:08 +05:30
data-types.c Start work on moving shaders.py to C 2017-09-15 10:45:20 +05:30
data-types.h More work on migrating shader code 2017-09-15 10:45:20 +05:30
fontconfig.c DRYer fontconfig module 2017-09-15 10:45:17 +05:30
freetype.c Remove GIL management code since it is no longer needed 2017-09-15 10:45:11 +05:30
gl.c More work on migrating shader code 2017-09-15 10:45:20 +05:30
glfw.c ... 2017-09-15 10:45:18 +05:30
history.c Directly copy the sprite positions into the GPU buffer 2017-09-15 10:45:15 +05:30
key_encoding.py No need ot build the key map on every startup 2017-02-11 10:48:36 +05:30
keys.py Fix incorrect full keyboard mode escape codes 2017-09-15 10:44:56 +05:30
kitty.conf Note about interaction of cursor_blink_time and repaint_delay 2017-09-15 10:45:13 +05:30
layout.py Option for window padding 2017-06-05 23:57:17 +05:30
line-buf.c Use a null to represent a blank rather than a space 2017-09-15 10:45:16 +05:30
line.c Make selection smarter 2017-09-15 10:45:19 +05:30
lineops.h Make selection smarter 2017-09-15 10:45:19 +05:30
main.py Start work on moving shaders.py to C 2017-09-15 10:45:20 +05:30
modes.h Allow clients to query if the terminal emulator support styled underlines 2017-02-10 16:00:51 +05:30
mouse.py Fix incorrect escape codes generated when using the obsolete "normal" mouse protocol. 2017-08-04 20:09:18 +05:30
parser.c Cleanup data-types.h 2017-09-15 10:45:17 +05:30
rewrap.h Use a null to represent a blank rather than a space 2017-09-15 10:45:16 +05:30
rgb.py Generate X11 RGB color name table from rgb.txt 2017-05-17 07:38:56 +05:30
screen.c Move selection render tracking into the Screen class 2017-09-15 10:45:20 +05:30
screen.h Cleanup data-types.h 2017-09-15 10:45:17 +05:30
session.py
shaders.c Remove unused code 2017-09-15 10:45:22 +05:30
shaders.py Code to get uniform locations 2017-09-15 10:45:21 +05:30
sprites.c Cleanup data-types.h 2017-09-15 10:45:17 +05:30
tabs.py Directly rende r borders instead of going through the active tab 2017-09-15 10:45:22 +05:30
terminfo.py
timers.c Allow re-adding of timers during timers_call() 2017-09-15 10:45:18 +05:30
unicode-data.h Speedup unicode character property lookup 2017-09-15 10:45:19 +05:30
utils.py Move signal handling code into the C module 2017-09-15 10:45:11 +05:30
wcwidth9.h
window.py Get rid of prepare_for_render as it is not needed anymore 2017-09-15 10:45:20 +05:30