Allow multiple box rendering chars per cell
This commit is contained in:
parent
073d5c7340
commit
850dcec4d7
2 changed files with 48 additions and 13 deletions
|
|
@ -848,36 +848,63 @@ calculate_regions_for_line(RunFont rf, unsigned cell_height, Region *src, Region
|
|||
static void
|
||||
render_box_cell(FontGroup *fg, RunFont rf, CPUCell *cpu_cell, GPUCell *gpu_cell, const TextCache *tc) {
|
||||
int error = 0;
|
||||
// We need to render multicell chars for multicell_y > 0 cell_first_char() returns 0 for such cells
|
||||
char_type ch = cpu_cell->ch_is_idx ? tc_first_char_at_index(tc, cpu_cell->ch_or_idx) : cpu_cell->ch_or_idx;
|
||||
glyph_index glyph = box_glyph_id(ch);
|
||||
ensure_glyph_render_scratch_space(rf.scale);
|
||||
ensure_glyph_render_scratch_space(64);
|
||||
text_in_cell(cpu_cell, tc, global_glyph_render_scratch.lc);
|
||||
ensure_glyph_render_scratch_space(rf.scale * global_glyph_render_scratch.lc->count);
|
||||
unsigned num_glyphs = 0;
|
||||
unsigned int ch = 0;
|
||||
for (unsigned i = 0; i < global_glyph_render_scratch.lc->count; i++) {
|
||||
glyph_index glyph = box_glyph_id(global_glyph_render_scratch.lc->chars[i]);
|
||||
if (glyph != 0xffff) { ch = global_glyph_render_scratch.lc->chars[i] ;global_glyph_render_scratch.glyphs[num_glyphs++] = glyph; }
|
||||
else global_glyph_render_scratch.lc->chars[i] = 0;
|
||||
}
|
||||
if (!num_glyphs) {
|
||||
for (unsigned i = 0; i < rf.scale; i++) set_sprite(gpu_cell + i, 0, 0, 0);
|
||||
return;
|
||||
}
|
||||
bool all_rendered = true;
|
||||
#define sp global_glyph_render_scratch.sprite_positions
|
||||
for (unsigned ligature_index = 0; ligature_index < rf.scale; ligature_index++) {
|
||||
sp[ligature_index] = sprite_position_for(fg, rf, &glyph, 1, ligature_index, rf.scale, &error);
|
||||
sp[ligature_index] = sprite_position_for(fg, rf, global_glyph_render_scratch.glyphs, num_glyphs, ligature_index, rf.scale, &error);
|
||||
if (sp[ligature_index] == NULL) {
|
||||
sprite_map_set_error(error); PyErr_Print();
|
||||
set_sprite(gpu_cell + ligature_index, 0, 0, 0);
|
||||
for (unsigned i = 0; i < rf.scale; i++) set_sprite(gpu_cell + i, 0, 0, 0);
|
||||
return;
|
||||
}
|
||||
set_sprite(gpu_cell + ligature_index, sp[ligature_index]->x, sp[ligature_index]->y, sp[ligature_index]->z);
|
||||
sp[ligature_index]->colored = false;
|
||||
if (!sp[ligature_index]->rendered) {
|
||||
all_rendered = false; sp[ligature_index]->rendered = true;
|
||||
}
|
||||
if (!sp[ligature_index]->rendered) all_rendered = false;
|
||||
}
|
||||
if (all_rendered) return;
|
||||
unsigned width = fg->fcm.cell_width, height = fg->fcm.cell_height;
|
||||
float scale = scaled_cell_dimensions(rf, &width, &height);
|
||||
RAII_PyObject(ret, PyObject_CallFunction(box_drawing_function, "IIId", (unsigned int)ch, width, height, (fg->logical_dpi_x + fg->logical_dpi_y) / 2.0));
|
||||
if (ret == NULL) { PyErr_Print(); return; }
|
||||
uint8_t *alpha_mask = PyLong_AsVoidPtr(PyTuple_GET_ITEM(ret, 0));
|
||||
ensure_canvas_can_fit(fg, 2, rf.scale);
|
||||
RAII_PyObject(ret, NULL); uint8_t *alpha_mask = NULL;
|
||||
ensure_canvas_can_fit(fg, num_glyphs + 1, rf.scale);
|
||||
if (num_glyphs == 1) {
|
||||
ret = PyObject_CallFunction(box_drawing_function, "IIId", ch, width, height, (fg->logical_dpi_x + fg->logical_dpi_y) / 2.0);
|
||||
if (ret == NULL) { PyErr_Print(); return; }
|
||||
alpha_mask = PyLong_AsVoidPtr(PyTuple_GET_ITEM(ret, 0));
|
||||
} else {
|
||||
alpha_mask = ((uint8_t*)fg->canvas.buf) + fg->canvas.size_in_bytes - (num_glyphs * width * height);
|
||||
unsigned cnum = 0;
|
||||
for (unsigned i = 0; i < num_glyphs; i++) {
|
||||
unsigned int ch = global_glyph_render_scratch.lc->chars[cnum++];
|
||||
while (!ch) ch = global_glyph_render_scratch.lc->chars[cnum++];
|
||||
RAII_PyObject(r, PyObject_CallFunction(box_drawing_function, "IIId", ch, width, height, (fg->logical_dpi_x + fg->logical_dpi_y) / 2.0));
|
||||
if (r == NULL) { PyErr_Print(); return; }
|
||||
uint8_t *src = PyLong_AsVoidPtr(PyTuple_GET_ITEM(r, 0));
|
||||
for (unsigned y = 0; y < height; y++) {
|
||||
uint8_t *dest_row = alpha_mask + y*num_glyphs*width + i*width;
|
||||
memcpy(dest_row, src + y * width, width);
|
||||
}
|
||||
}
|
||||
}
|
||||
width *= num_glyphs;
|
||||
Region src = { .right = width, .bottom = height }, dest = src;
|
||||
render_alpha_mask(alpha_mask, fg->canvas.buf, &src, &dest, width, width, 0xffffff);
|
||||
/*printf("Rendered char sz: (%u, %u)\n", width, height); for (unsigned y = 0; y < height; y++) { for (unsigned x = 0; x < width; x++) { printf("%d ", (fg->canvas.buf + width * y)[x] != 0); } printf("\n"); }*/
|
||||
if (scale == 1.f && rf.scale == 1 && !rf.subscale_n) {
|
||||
sp[0]->rendered = true;
|
||||
current_send_sprite_to_gpu((FONTS_DATA_HANDLE)fg, sp[0]->x, sp[0]->y, sp[0]->z, fg->canvas.buf);
|
||||
} else {
|
||||
calculate_regions_for_line(rf, fg->fcm.cell_height, &src, &dest);
|
||||
|
|
@ -885,6 +912,7 @@ render_box_cell(FontGroup *fg, RunFont rf, CPUCell *cpu_cell, GPUCell *gpu_cell,
|
|||
for (unsigned i = 0; i < rf.scale; i++) {
|
||||
pixel *b = extract_scaled_cell_from_canvas(&fg->canvas, i, 1, src, dest, fg->fcm.cell_width, fg->fcm.cell_height, width, height);
|
||||
/*printf("Sprite %u: pos: (%u, %u, %u) sz: (%u, %u)\n", i, sp[i]->x, sp[i]->y, sp[i]->z, fg->fcm.cell_width, fg->fcm.cell_height); for (unsigned y = 0; y < fg->fcm.cell_height; y++) { for (unsigned x = 0; x < fg->fcm.cell_width; x++) { printf("%d ", (b + fg->fcm.cell_width * y)[x] != 0); } printf("\n"); }*/
|
||||
sp[i]->rendered = true;
|
||||
current_send_sprite_to_gpu((FONTS_DATA_HANDLE)fg, sp[i]->x, sp[i]->y, sp[i]->z, b);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -257,6 +257,13 @@ def assert_blocks(a, b, msg=''):
|
|||
|
||||
s = self.create_screen(cols=8, lines=8, scrollback=0)
|
||||
|
||||
s.reset()
|
||||
before = len(self.sprites)
|
||||
draw_multicell(s, '██', scale=1, subscale_n=1, subscale_d=2, vertical_align=0, width=1)
|
||||
test_render_line(s.line(0))
|
||||
self.ae(len(self.sprites), before + 1)
|
||||
assert_blocks(upper_half_block(), self.sprites[tuple(self.sprites)[before]])
|
||||
|
||||
s.reset()
|
||||
before = len(self.sprites)
|
||||
draw_multicell(s, '█', scale=1, subscale_n=1, subscale_d=2, vertical_align=0)
|
||||
|
|
|
|||
Loading…
Reference in a new issue