Update changelog
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2 changed files with 12 additions and 8 deletions
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@ -62,6 +62,8 @@ Detailed list of changes
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- Wayland: Fix infinite loop causing bad performance when using IME via fcitx5 due to a change in fcitx5 (:iss:`7396`)
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- Improve rendering of Unicode shade character to avoid Moire patterns (:pull:`7401`)
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0.34.1 [2024-04-19]
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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@ -661,14 +661,16 @@ def shade(
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# Make sure the parity is correct
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# (except when that would cause division by zero)
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if number_of_cols > 1 and number_of_cols % 2 != xnum % 2: number_of_cols -= 1;
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if number_of_rows > 1 and number_of_rows % 2 != ynum % 2: number_of_rows -= 1;
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if number_of_cols > 1 and number_of_cols % 2 != xnum % 2:
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number_of_cols -= 1
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if number_of_rows > 1 and number_of_rows % 2 != ynum % 2:
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number_of_rows -= 1
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# Calculate how much space remains unused, and how frequently
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# to insert an extra column/row to fill all of it
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excess_cols = width - (square_width * number_of_cols)
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square_width_extension = excess_cols / number_of_cols
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excess_rows = height - (square_height * number_of_rows)
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square_height_extension = excess_rows / number_of_rows
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@ -698,7 +700,7 @@ def shade(
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extra_row = ey != old_ey
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drawn_rows += 1
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extra_col = False
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ex, old_ex, drawn_cols = 0, 0, 0
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@ -710,7 +712,7 @@ def shade(
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drawn_cols += 1
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# Fill extra rows with semi-transparent pixels that match the pattern
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if (extra_row):
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if extra_row:
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y = r * square_height + old_ey
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offset = width * y
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for xc in range(square_width):
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@ -723,7 +725,7 @@ def shade(
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else:
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buf[offset + x] = 120 if c % 2 == invert else 30
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# Do the same for the extra columns
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if (extra_col):
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if extra_col:
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x = c * square_width + old_ex
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for yr in range(square_height):
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y = r * square_height + yr + ey
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@ -736,7 +738,7 @@ def shade(
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else:
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buf[offset + x] = 120 if r % 2 == invert else 30
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# And in case they intersect, set the corner pixel too
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if (extra_row and extra_col):
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if extra_row and extra_col:
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x = c * square_width + old_ex
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y = r * square_height + old_ey
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offset = width * y
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@ -745,7 +747,7 @@ def shade(
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# Blank space
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if invert ^ ((r % 2 != c % 2) or (light and r % 2 == 1)):
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continue
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# Fill the square
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for yr in range(square_height):
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y = r * square_height + yr + ey
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