Update glfw from upstream
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glfw/wl_init.c
vendored
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glfw/wl_init.c
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@ -164,7 +164,7 @@ static void pointerHandleMotion(void* data,
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wl_fixed_t sy)
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{
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_GLFWwindow* window = _glfw.wl.pointerFocus;
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const char* cursorName;
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const char* cursorName = NULL;
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if (!window)
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return;
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