Remove unused code

This commit is contained in:
Kovid Goyal 2023-06-21 14:59:40 +05:30
parent 7a234676c2
commit 13a2affb9c
No known key found for this signature in database
GPG key ID: 06BC317B515ACE7C

View file

@ -201,7 +201,6 @@ typedef struct {
} CellProgramLayout;
static CellProgramLayout cell_program_layouts[NUM_PROGRAMS];
static ssize_t blit_vertex_array;
typedef struct {
GLint image_location, tiled_location, sizes_location, positions_location, opacity_location, premult_location;
} BGImageProgramLayout;
@ -227,7 +226,6 @@ init_cell_program(void) {
C(p, colors, 0); C(p, sprite_coords, 1); C(p, is_selected, 2);
}
#undef C
blit_vertex_array = create_vao();
bgimage_program_layout.image_location = get_uniform_location(BGIMAGE_PROGRAM, "image");
bgimage_program_layout.opacity_location = get_uniform_location(BGIMAGE_PROGRAM, "opacity");
bgimage_program_layout.sizes_location = get_uniform_location(BGIMAGE_PROGRAM, "sizes");
@ -877,7 +875,7 @@ draw_cells_interleaved_premult(ssize_t vao_idx, ssize_t gvao_idx, Screen *screen
glEnable(GL_SCISSOR_TEST);
// Now render the framebuffer to the screen
bind_program(BLIT_PROGRAM); bind_vertex_array(blit_vertex_array);
bind_program(BLIT_PROGRAM);
static bool blit_constants_set = false;
if (!blit_constants_set) {
glUniform1i(glGetUniformLocation(program_id(BLIT_PROGRAM), "image"), BLIT_UNIT);