feat: make shapes tend to be in the middle

This commit is contained in:
Ayo 2023-09-25 20:52:58 +02:00
parent ce57476a27
commit 7c6ec25c85

View file

@ -10,11 +10,12 @@ let engine = Engine.create({
const width = window.innerWidth > 0 ? window.innerWidth : screen.width;
const height = window.innerHeight > 0 ? window.innerHeight : screen.height;
console.log('>>> width, height', width, height);
// create runner
let runner = Runner.create();
let ground = Bodies.rectangle(width / 2, height - 300, width / 2, 60, { isStatic: true });
let ground = Bodies.rectangle(width / 2, height - 300, width / 2, 60, {
isStatic: true,
});
// create a renderer
let render = Render.create({
@ -38,7 +39,7 @@ function kaboom() {
.fill()
.map(() =>
Bodies.polygon(
Math.random() * 450 + 1,
Math.random() * 1 + width / 2,
Math.random() * 450 + 1,
Math.random() * 16 + 1,
Math.random() * 80 + 1
@ -56,7 +57,8 @@ function addShape() {
// to be continued
// let oneShape = Bodies.circle(80, 80, 80);
let oneShape = Bodies.polygon(
Math.random() * width / 2 + 12,
// Math.random() * (width / 2) + 1,
width / 2,
Math.random() * 450 + 1,
Math.random() * 12 + 1,
Math.random() * 150 + 100