| .. | ||
| test | ||
| index.js | ||
| package.json | ||
| README.md | ||
@cozy-games/move-log
A game-agnostic container for a recorded run of move events. It wraps any game's event stream in a schema-versioned, ordered, timestamped log.
import {
createMoveLog, withReceivedTs,
serializeMoveLog, deserializeMoveLog, isMoveLog, SCHEMA_VERSION
} from '@cozy-games/move-log'
// `T` is your game's own event vocabulary — supplied by you, unknown to us.
const log = createMoveLog([
{ seq: 1, t: 0, event: { type: 'reveal', r: 0, c: 0 } },
{ seq: 2, t: 50, event: { type: 'flag', r: 1, c: 2 } }
])
// → { schema_version: 1, events: [ { seq, t, event }, ... ] }
const json = serializeMoveLog(log) // → JSON string
const restored = deserializeMoveLog(json) // → validated MoveLog, or throws
// A consumer records WHEN it received events (host clock), additively:
const stamped = withReceivedTs(restored, () => hostNow())
// → each event now also carries `receivedTs`; still a valid v1 log
Shape
| field | type | meaning |
|---|---|---|
schema_version |
1 |
the move-log container version |
events |
MoveEvent<T>[] |
ordered, each { seq, t, event, receivedTs? } |
MoveEvent<T> = { seq: number, t: number, event: T, receivedTs?: number } — the
log owns the per-event recording metadata (a strictly increasing seq, a
source-side timestamp t, and an optional received-side receivedTs), so
T stays a pure game payload with no required shape. receivedTs is
purpose-neutral: it records only that a consumer received the event at some
time, never why or from where.
deserializeMoveLog round-trips a serialized log with full fidelity (order,
timestamps, sequence numbers, and any receivedTs) and rejects malformed input —
bad JSON, missing or wrong-typed fields, or non-monotonic seq — with a clear
error, never returning a partially-parsed log.
Versioning: receivedTs is additive within schema_version: 1
receivedTs was added without bumping schema_version. It is optional and
purely additive: a v1 log is valid whether every event, some events, or no
events carry a receivedTs, and a reader that doesn't know the field simply
ignores it. A version bump is reserved for breaking container changes (a
renamed/removed field or a newly required one), which would be dispatched on in
deserializeMoveLog. See the SCHEMA_VERSION doc comment for the full policy.
Invariant: zero game-specific imports
This module must never import a game package (e.g. mnswpr) or any game
vocabulary. T is always supplied by the consumer; the log only ever sees
opaque payloads. This independence is the whole point — it lets one move-log
format serve every game.
The rule is enforced by a dependency-graph guard in test/move-log.test.js
(scans the package's source and manifest for game references). Keep it green.