fix: a11y linting issues
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parent
b318ba304e
commit
7baacc6c43
3 changed files with 40 additions and 80 deletions
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@ -2,8 +2,8 @@
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import Layout from "../layouts/Layout.astro";
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import Layout from "../layouts/Layout.astro";
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import Card from "../components/Card.astro";
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import Card from "../components/Card.astro";
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import Footer from "../components/Footer.astro";
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import Footer from "../components/Footer.astro";
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import { stuff } from '../constants/stuff';
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import { stuff } from "../constants/stuff";
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import now from '../constants/now';
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import now from "../constants/now";
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// const isDev = import.meta.env.DEV;
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// const isDev = import.meta.env.DEV;
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// const getOriginUrl = (path: string) => isDev ? `http://localhost:5000/${path}` : path;
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// const getOriginUrl = (path: string) => isDev ? `http://localhost:5000/${path}` : path;
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@ -14,8 +14,8 @@ import now from '../constants/now';
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<div class="highlighted-section__content">
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<div class="highlighted-section__content">
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<img
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<img
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class="highlighted-section__content__profile-picture"
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class="highlighted-section__content__profile-picture"
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alt="Ayo Ayco's picture"
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alt="Ayo Ayco's avatar"
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src='/ayo-sm.png'
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src="/ayo-sm.png"
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width="140"
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width="140"
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height="140"
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height="140"
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/>
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/>
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@ -36,7 +36,7 @@ import now from '../constants/now';
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</ul>
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</ul>
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<a href="/now" class="now-wrapper">
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<a href="/now" class="now-wrapper">
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<span class="now-label">Now</span>
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<span class="now-label">Now</span>
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<span class="status">{ now.status }</span>
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<span class="status">{now.status}</span>
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</a>
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</a>
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</div>
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</div>
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</div>
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</div>
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@ -165,11 +165,11 @@ import now from '../constants/now';
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}
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}
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.now-label {
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.now-label {
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display:none
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display: none;
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}
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}
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.status::before {
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.status::before {
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content: 'Now: '
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content: "Now: ";
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}
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}
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.status {
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.status {
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@ -3,21 +3,46 @@ import Layout from "../../../../layouts/Layout.astro";
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import Footer from "../../../../components/Footer.astro";
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import Footer from "../../../../components/Footer.astro";
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const title = "Finally have a gaming PC (Lapop)";
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const title = "Finally have a gaming PC (Lapop)";
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const description = "In an unexpected turn of events, it has been decided that we will get a gaming Laptop";
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const description =
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"In an unexpected turn of events, it has been decided that we will get a gaming Laptop";
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---
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---
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<Layout title={title} description={description}>
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<Layout title={title} description={description}>
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<main>
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<main>
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<h1><span class="text-gradient">{title}</span></h1
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<h1><span class="text-gradient">{title}</span></h1>
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<p>
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<p>
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<em>Published on the <time datetime="2024-09-05">27th of September, 2024</time> from my home in Amsterdam, where it's beginning to rain more often again :)</em>
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<em
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>Published on the <time datetime="2024-09-05"
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>27th of September, 2024</time
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> from my home in Amsterdam, where it's beginning to rain more often again
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:)</em
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>
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</p>
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</p>
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<p>In an unxpected turn of events it has been decided that we would buy a gaming laptop at home, which means I can play some PC games finally.</p>
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<p>
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<p>I started playing <a href="https://en.wikipedia.org/wiki/God_of_War_(2018_video_game)">God of War (2018)</a>. Not quite satisfied with the graphics -- I play it on an RTX 4060 Laptop GPU. I know that's not the same as the discrete desktop RTX 4060, but I'm still surprised by the quality. I would say it's a bit "grainy". Although it might also be just the game being ported to PC??? I don't know, I've not tried other games yet.</p>
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In an unxpected turn of events it has been decided that we would buy a
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<p><em>* Sep. 28 UPDATE: it was a default game setting I did not notice: the render resolution was actually low (DLSS) -- I turned that off to render at native resolution and now I'm happy with the graphics! :)</em></p>
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gaming laptop at home, which means I can play some PC games finally.
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<p>In other news, I'm quite stressed, to be honest, still figuring out where I fit in a totally new job. Stress is not always bad though. It's okay.</p>
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</p>
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<p>
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I started playing <a
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href="https://en.wikipedia.org/wiki/God_of_War_(2018_video_game)"
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>God of War (2018)</a
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>. Not quite satisfied with the graphics -- I play it on an RTX 4060
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Laptop GPU. I know that's not the same as the discrete desktop RTX 4060,
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but I'm still surprised by the quality. I would say it's a bit "grainy".
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Although it might also be just the game being ported to PC??? I don't
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know, I've not tried other games yet.
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</p>
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<p>
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<em
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>* Sep. 28 UPDATE: it was a default game setting I did not notice: the
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render resolution was actually low (DLSS) -- I turned that off to render
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at native resolution and now I'm happy with the graphics! :)</em>
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</p>
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<p>
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In other news, I'm quite stressed, to be honest, still figuring out where
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I fit in a totally new job. Stress is not always bad though. It's okay.
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</p>
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<Footer />
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<Footer />
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</main>
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</main>
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@ -1,65 +0,0 @@
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---
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import Layout from "../layouts/Layout.astro";
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import Footer from "../components/Footer.astro";
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import Posts from "../components/Posts.astro";
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const posts = await Astro.glob("./now/and-then/posts/*.astro");
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const page = {
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title: 'New Page',
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description: 'A template for a new page'
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}
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---
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<Layout title={{page.title}} description={{page.description}}>
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<main>
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<h1><span class="text-gradient">{{page.title}}</span></h1>
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<p>
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<em>Published on the <time datetime="2024-06-17">17th of June, 2024</time></em>
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</p>
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<p>{{page.description}}</p>
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<Footer />
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</main>
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</Layout>
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<style>
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main {
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margin: auto;
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padding: 1em;
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max-width: var(--content-width);
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}
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.text-gradient {
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font-weight: 900;
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background-image: var(--ayo-gradient);
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animation: pulse 4s ease-in-out infinite;
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background-size: 500% 500%;
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-webkit-background-clip: text;
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-webkit-text-fill-color: transparent;
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background-size: 100% 200%;
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background-position-y: 100%;
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border-radius: 0.4rem;
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}
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.highlighted-content {
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margin: 1rem 0;
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background: #4f39fa;
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padding: 1rem;
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border-radius: 0.4rem;
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color: var(--color-bg);
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}
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.highlighted-content code {
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font-size: var(--font-size-base);
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border: 0.1em solid var(--color-border);
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border-radius: 4px;
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padding: 0.15em 0.25em;
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}
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.link-card-grid {
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display: grid;
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gap: 1rem;
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padding: 0;
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}
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</style>
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